ACDC Premium/LE Version 1.5 ist da

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  • ACDC LE Version 1.52 ist da

    Hallo Leute,

    inzwischen gibt es die Version 1.52 vom ACDC LE.
    Seht die Änderungen die Lyman beschrieben hat und meine Kommentare:

    1.52 - May 30, 2012
    =====================

    - Added lots of shaker motor effects. Ja, das merkt man beim Spielen sofort
    - Added sounds for hitting a flipper button during the attract mode.
    - Removed super combos and super loops information about collecting the
    jackpot; it was taking too long when the ball was diverted into the
    cannon.
    - Increased the cannon motor timeout from 7.5 seconds to 15 seconds. 7.5
    seconds was not long enough for some slow-running motors.
    Ja, das war das Problem bei meinem LE - die Kanone ist immer wieder mal mehrfach im Kreis
    geschwungen bis sie Home gefunden hat. Ich habe die Korrektur vorab getestet und dann war alles OK
    - Added some functionality that allows the ticket dispenser test to show
    up when the ticket dispenser has been enabled.
    - Changed the artwork for the right loop award.
    - Added lamp effects for ramp target hit and ramp entrance made.
    - Added broken switch detection for the fire button that kicks in much
    sooner than before. If the cannon can be fired and is not (no fire
    button sw. seen during the firing sequence) for 3 sequences in a row,
    then the next sequence and all of those that follow will allow the
    cannon to be fired using either of the flipper buttons. The fire
    button can be "healed" when there are 2 sequences in a row that use
    the fire button to fire the cannon (instead of a flipper button).
    - Added the top lane and the bottom lane lamps to the "fire the cannon"
    lamp effect so the player can use lane-change (in case of multiball).
    - Added things lit at the cannon (song jackpot, collect bonus, etc.) and
    their values to instant info.
    - Added collect bonus every 8 (default, adjustable) pop bumper levels.
    - Added art and sounds for extra ball lit and special lit.
    Da bin ich gespannt drauf - das war etwas mau.
    - The back panel flasher was missing from the lamp effects. This has been
    corrected.
    - T.N.T. mode was allowing spurious hurry-up awards on the T.N.T. targets.
    If two T.N.T. targets were hit at the same time where the first target
    hit was a target that completed the T.N.T. sequence to start the hurry-
    up and the second target hit was any T.N.T. target other than the first,
    then the spurious hurry-up award would be given. This has been corrected.

    Viel Spass beim Spielen.
    Martin
    Live Long and Prosper